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Showing posts with the label joseph deckert

I'm thinking about a warrior-monk type of asset.

I'm thinking about a warrior-monk type of asset. Something like: "When you make a move, you may use your current Spirit instead of the relevant stat. When you do so, take -1 Spirit." Thoughts? It can be a huge boost, but only a couple of times. Should you have to test spirit?

Stumbled across this yesterday: game-icons.net/ I'm working on some custom assets (and kind of a hack), and there...

Stumbled across this yesterday: game-icons.net/ I'm working on some custom assets (and kind of a hack), and there are a TON of great, simple images for that purpose. Thought others might find it useful.

Finished my second session.

Finished my second session. I like where it's heading, and I like how easy the mechanics make it to drive the narrative in interesting ways. I haven't really played a game intended for solo play before, but I'm very impressed with the way that lets you play without knowing what's going to happen next, still being strategic, etc. all without someone playing the adversary. I still haven't burned momentum yet - I'm actually trying to build it up a little now, but it seems challenging to do so. How often are other folks getting to benefit? Also, it's aptly named - you can pick it up when you're doing well to keep doing well. But it seems like maybe the mechanic would be more fun if it could help you break out of a string of bad rolls? It seems like, when things start to go bad, they can spiral quickly. I've had a few times where there have been a couple bad breaks in a row, and if not for a lucky strong hit I'd be in even worse shape than I've al...

Did my first solo session.

Did my first solo session. I haven't done a solo session in a very long time, but this was a lot of fun. The rules made things clear and it was easy to introduce twists and turns that made sense narratively. There's enough structure for it to be fun as a solo run, which isn't really something I've seen before, TBH. I had a failed sojourn roll that seemed like kind of a dead end at first, but re-read the full text in that section and came up with a spin that turned out to be fun. https://drive.google.com/file/d/1pCLmt257GPsqAwlz6IS_yy74jHnO5yRr/view?usp=sharing https://drive.google.com/file/d/1pCLmt257GPsqAwlz6IS_yy74jHnO5yRr/view?usp=sharing

Wrote up my first character.

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Wrote up my first character. He's a druid-type - little bit of magic, little bit of healing. He's kindly and diplomatic, but not a slouch when push comes to shove. The dying warden quest prompt caught my attention, so that's going to be my short-term goal. Helping ease tension between various clans, including the Firstborn, is his overarching purpose. Threw together a quick portrait with help from Heroforge, too.