Finished my second session. I like where it's heading, and I like how easy the mechanics make it to drive the narrative in interesting ways. I haven't really played a game intended for solo play before, but I'm very impressed with the way that lets you play without knowing what's going to happen next, still being strategic, etc. all without someone playing the adversary. I still haven't burned momentum yet - I'm actually trying to build it up a little now, but it seems challenging to do so. How often are other folks getting to benefit? Also, it's aptly named - you can pick it up when you're doing well to keep doing well. But it seems like maybe the mechanic would be more fun if it could help you break out of a string of bad rolls? It seems like, when things start to go bad, they can spiral quickly. I've had a few times where there have been a couple bad breaks in a row, and if not for a lucky strong hit I'd be in even worse shape than I've al...