Posts

Showing posts from December, 2018

My (enthusiastic) review of Ironsworn RPG in italian.

My (enthusiastic) review of Ironsworn RPG in italian. Now I have to learn hypnotism to put my kids to bed early and play some Co-op with my wife... https://danipenn.wordpress.com/2018/12/31/ironsworn-un-gdr-che-funziona-anche-senza-master/

Kilda's vows to rid Lostwater of Talan and the raiders continue in the latest three parts of A Thrall of Lostwater.

Kilda's vows to rid Lostwater of Talan and the raiders continue in the latest three parts of A Thrall of Lostwater. The narrative is a little slower than perhaps it ought to be - this is closer to long form fiction with the occasional interceding mechanic than to an actual play. Nonetheless I'm having a blast (and we may get some actual action soon). Enormous kudos for the Journeying moves. I had a lot of fun with these (shouldn't have planned things out in advance, but I'm glad I did in the end). http://phophosolo.home.blog/2018/12/24/a-thrall-of-lostwater-v/

Happy holidays folks!

Happy holidays folks! Interacting with an awesome community has been a highlight of my 2018 for sure. Thanks so much for your support! There's more Ironsworn on the way in 2019, and I hope you'll join me as the journey continues.

Sometimes, I get so much into a story that I begin predicting some of its plot twists or its outline.

Sometimes, I get so much into a story that I begin predicting some of its plot twists or its outline. When I do that, the story eventually loses its flavor, because I know how it will end. I basically railroad myself. I guess the solution to this is tp trust the dice, the oracle and my imagination, to let myself be surprised, and to stop predicting stuff. Does anyone have the same problem ?

Came to this game following a recommendation on my favourite play-by-post hub, and I am totally hooked.

Came to this game following a recommendation on my favourite play-by-post hub, and I am totally hooked. A brilliantly balanced system that appeals to my desire for narrative rich play that's meaningful in solo mode. With that in mind, I've started a solo campaign in blog format at phophosolo.home.blog, which I'd be honoured to let you check out. http://phophosolo.home.blog/

My thoughts about elements of Ironsworn mechanics. (In Polish)

My thoughts about elements of Ironsworn mechanics. (In Polish) http://ifrytrpg.blogspot.com/2018/12/ironsworn-spojrzenie-po-roku.html

In Sickness and in Health :- Part 2

In Sickness and in Health :- Part 2 The Settlement of Greenwick Before my Husband left Greenwick he spoke of the Hinterlands . A rich forrested area teaming with life during the warmer months , yet cold and arrid during winter .We were hardened , we could deal with harsh winters , and with plenty of game to hunt and protection from invaders from the high ground , surely it was a better place to settle than the harsh flooded plains . I will head North , my Husband will be there somewhere , I just have to find him somehow . I will sneak away from the Settlement .... Tonight! Settlement Escape:- Our home was not much . A large tent like structure made with animal hides and local timber , but it was warm , dry and our home, yet here i was preparing to leave ! Still , with my Husband in the Hinterlands and my son in the next life , it was just me and Kodroth . Kodroth was a pup , when Nadira found him on a hunt . He was near death , shivering , pathetic , abandoned by his ...

How can I represent my character resting in a community for an extended period of time ?

How can I represent my character resting in a community for an extended period of time ? My character has just gone out of a very perilous fight, which has left him wounded, shaken, maimed, with -6 momentum, +0 health, +0 spirit, and +1 supply. In a word, he's probably going to need to rest for a while before adventuring again. However, the Sojourn move doesn't seem to be enough. I need to represent a month, or several months, of recovery ; he won't go in the wild again until he has a positive momentum and at least +3 health, spirit and supply. How can I represent this, mechanically ? Roll Sojourn multiple times ? Or just roll once and accept that trouble finds me again, still in a poor state ? Heal, Resupply and Secure Advantages until he is well again ? Do an ellipse in the narration and come back "one month later" with his stats arbitrarily set to adventuring values ?

Started my campaign tonight , so far created a character and a background . I thought I would share it .

Started my campaign tonight , so far created a character and a background . I thought I would share it . Campaign : In Sickness and in Health Leela Beltran 2 months have passed since my husband left . The village is now in turmoil , sickness spreads like wildfire , my son has passed , our village leader ...Gone! There is in-fighting amongst the strong familys over new leadership for the village which is creating great tension amongst us all . Some village elders believe witchcraft or sorcery is to blame for the sickness and are looking at some of the prominent women in the village to blame . A guilty charge of treason is death!The paranoia in the village is so high , and our leader dead , its become mob rule . My husband left to find new fertile lands , untainted by this scourge , so that the village could move on . He took many great fellow warriors with him . I must find him , tell him of his sons fate , before I am next accused . I have been getting strang...

Here's a technique to pace the threats inherent to a journey into the wilds.

Image
Here's a technique to pace the threats inherent to a journey into the wilds. If you are leaving a settled place and heading into perilous lands, you can use your journey progress track as guide to the ranks of the threats you will face. The further you delve, the greater the danger. The amount of progress you've marked on your journey sets the rank of your foes and the severity of the outcome for failure (see the illustration, attached). 0-3: Dangerous 4-7: Formidable 8-0: Extreme For example, I leave a village and head off for the deep woods. On my second journey roll, on the outskirts of the woods, I score a miss. I decide I encounter a fast-moving river that I must ford. I am at 2 progress, so this will be a dangerous threat. I Face Danger to get across, but score a miss. Per the rank of the threat, I suffer 2 harm as I loose my footing and get bashed against some rocks in the freezing water. A few segments of my journey later, I am now deep in the wilds with 8 progress. Unf...

Guys, I was thinking about how to adapt Pokemon to Ironsworn.

Guys, I was thinking about how to adapt Pokemon to Ironsworn. I almost don't have time to plan much hacks (including some 7th Sea sorcery conversions I'm working on), and I want some help and insight from your part. With this hack, I would have to do away with some concepts and moves, such as Health for the Trainer, changing some moves related to Spirit, and reworking or eliminating the physical confrontation moves. Now, Paths would represent training styles (Like Ace Trainer, Breeder, Lass), Rituals could be reworked into Training Methods. Now, I don't think it's a good idea to make every single Pokemon its own companion asset, and I'm thinking how to tackle that one. My idea is making Type Assets, as in Fairy, Rock, Fighting, etc, and then give those tags with mechanical advantages and disadvantages (Like in other PBTA games) to represent the Pokemon of your team. Type Assets would represent the broad and common abilities of certain types, and tags the more specif...

If you're facing off against Goliath, it's time to bring out the big guns.

If you're facing off against Goliath, it's time to bring out the big guns. Credit to Liam Moher for the inspiration on this one. (Note: based on my googling, slings are actually pretty devastating weapons for a skilled warrior). Work-in-progress, so feedback welcome. https://drive.google.com/open?id=1Fz6_AF8TOPcN4Pcx-wxILeiJG-jUvg9s Icon courtesy of Delapouite under CC BY 3.0 ( https://game-icons.net/delapouite/originals/sling.html ). https://drive.google.com/open?id=1Fz6_AF8TOPcN4Pcx-wxILeiJG-jUvg9s

If you like the idea of taking your character on a quest for redemption, here's an asset I'd like to include in...

If you like the idea of taking your character on a quest for redemption, here's an asset I'd like to include in volume 3. You may only add this to your character once you have Forsaken a Vow, so it's not accessible for starting characters. Your reputation as an oath-breaker and your own self-doubts will add hardship to your struggles, so this asset counts as a debility. It will reduce your max momentum and reset. But, there's a big reward at the end of your quest. Work-in-progress, so feedback is welcome. Icon courtesy of Lorc under CC BY 3.0 ( https://game-icons.net/lorc/originals/shattered-sword.html ) https://drive.google.com/open?id=1x6hNp2UOoQU9mLkSNR5PXwfQmPcS3WWF

Did anyone create some more generic fantasy assets (I’m thinking spells and the like) that could be useful for...

Did anyone create some more generic fantasy assets (I’m thinking spells and the like) that could be useful for playing Ironsworn in a less grim and more standard fantasy setting? My players are loving the system and I’m considering extending it to our other group, where I think generic fantasy would be more in line with their wishes.

Q) Is there a zip download of all the PDFs? Would be handy.

Q) Is there a zip download of all the PDFs? Would be handy. Went to https://www.ironswornrpg.com/downloads and ctrl+clicked 12 times, not too bad.

Session two of my as yet unnamed solo campaign.

Session two of my as yet unnamed solo campaign. What a ride! I thought I could squeeze in more gameplay this time but the oracle seems to have a really firm idea of the pacing it wants, and when the fiction gets, like, good-good, it honestly exhausts me. In a good way! This session is brought to you by hours and hours of Danheim Viking radio, 'The Lay of Thrym' by Tyr, and 'Where Owls Know My Name' by Rivers of Nihil. Highly recommended for your own solo play!

Buffy swears an iron vow to stake some viking vamps.

Buffy swears an iron vow to stake some viking vamps. https://www.cbr.com/buffy-the-vampire-slayer-3-variant-cover/

Just want say hello to all the cool people here!

Just want say hello to all the cool people here! My hardcover came in today and me first game (2 players co-op) was last wednesday. Great fun, so far, but that was expected from a great game. Thanks Shawn Tomkin!

IRONSWORN IN SPANISH

IRONSWORN IN SPANISH Google Drive folder: https://drive.google.com/open?id=1tdhByA_5Fa1VbSalguHe_ceZrXdHZv62 If anyone would like to thank me, just get me a set of RPG dice. I play with cards because dice are not sold in my country (Venezuela) besides the D6. PM me if you feel like it.

Shawn Tomkin how did you come up with ideas for the assets

Shawn Tomkin how did you come up with ideas for the assets ? Did you make a list of fantasy archetype and themes, or did you consider the crunchy part first ? I'm working on a cyberpunk hack, I'm pretty happy with what I did so far, but I have trouble coming up with assets ideas, apart from weapons and cybernetics.

I play in a group of 4 people.

I play in a group of 4 people. We previously played in guided mode, but the GM wanted in on the action, so we switched to co-op. Anyway, one small issue we have is when facing groups of adversaries, it seems unclear to us the best way to mechanically represent them. If you face a group of dangerous raiders represented as a formidable or extreme group, it doesn't make a lot of sense that they can do so much damage with each attack, yet, splitting them up into individuals also seems particularly deadly. Are we missing something? If you play in a group, how do you deal with this situation?

One other custom asset I made for a sci-fi setting (literally can't wait for the official release, haha!) It is...

Image
One other custom asset I made for a sci-fi setting (literally can't wait for the official release, haha!) It is essentially the Wyvern asset with minor tweaks to wording and the stat used for the bottom perk. Icon taken from the Wayfinder asset.

EDIT: I created an updated version that some might think is better down in the comment chain.

Image
EDIT: I created an updated version that some might think is better down in the comment chain. Someone in my group wanted to be a shapeshifter so I created this card to give it some gameplay value instead of just narrative. I merged and modified the existing Pretender and Bind cards (I used the icon from Rider since it seemed the most fitting). I haven't play tested it yet but considering it is based on existing assets, I don't expect it to have any real balance problems. I don't know if it truly fits in with Ironsworn lore since it seems most "magic" is based around rituals and not inherent traits but my story is not based in the Ironsworn world so this may be useful for anyone who is doing something similar and wants a shapeshifter. Feel free to use this and let me know your thoughts!

As many of you know, Google has announced that G+ will be shutting down in the Summer of 2019.

As many of you know, Google has announced that G+ will be shutting down in the Summer of 2019. It's a huge bummer, because Ironsworn wouldn't exist without the feedback and support you (the members of the community) have provided. It's truly been a pleasure and a privilege to watch this community grow. As I've noted previously, I'm not in a huge hurry to close the doors. I will continue to monitor and post here until Google turns out the lights. That said, I am painfully aware that the conversations and content we create have a limited shelf life. So, for this post, I'd like to have an open discussion about where -- if anywhere -- to put a semi-official community hub for Ironsworn. I'll be pinning this to the top of the group for the month of December. Please share your thoughts! I'll provide some of my thoughts below. I am painfully aware that any choice we make will be leaving many (if not most) people behind. There's no perfect answer. In fact, I ...

Here's an actual play report of my first brush with Ironsworn, and solo RPG play in general.

Here's an actual play report of my first brush with Ironsworn, and solo RPG play in general. I've already shared it with some of my gaming group (I might be lowkey trying to sell them on the game a little), and as such there's a running commentary of how I found the rules and what I ran into while playing. I've seen some really great play reports on this G+ and if I continue to have this much fun writing up future sessions, I might have to look into putting it all on a fancy blog, but for now, it's a rough Gdoc. Hope people enjoy!

Bruce Meets Ironsworn, part 2: the character.

Originally shared by Bruce Baugh Bruce Meets Ironsworn, part 2: the character. Now to take that setup and populate it a bit. Let's see what I've got... • A new form of plague. It greatly weakens its victims but doesn't generally kill them. But it does damage their minds - they lose the ability to speak, and to understand most symbols. Some say they become nascent horrors, but this is far from confirmed. My character doesn't believe it. The overseer is one of those infected, and it's not helping the circle avoid turmoil, that's for sure. • Unearthed ruins. My imagination leapt to sea caves along a forbidding shore, and the Ironlands have a region like that, the Ragged Coast. In one of them, a vessel of unfamiliar design, with bodies which released the silence plague. • A vision. My character's repeatedly dreaming of a meadow which, he somehow knows, no horror has ever touched, with a large one of the ancient iron pillars in the middle of it. The cure his circ...

Bruce Meets Ironsworn, part 1: the world.

Originally shared by Bruce Baugh Bruce Meets Ironsworn, part 1: the world. Ironsworn's game setup process has character creation before world creation, but I find it easier to do the other way around. The world generally draws out characters for me. So here goes. You get a bunch of questions about the setting as it'll be for this series, each with three suggested answers, each with a quest hook, and space to insert your own. I'm going to go with a mix of the provided options, to see what comes out. 1. The Old World. Ironsworn is set in a harsh land to which characters' ancestors fled a couple generations ago. Why'd that happen? Lessee...yeah, I'm good with a plague. "The sickness moved like a horrible wave across the Old World, killing all in its path. Thousands fled aboard ships. However, the plague could not be outrun. On many ships, the disease was contained through ruthless measures—tossing overboard any who exhibited the slightest symptom. Other ships ...

The "progressive solo play" of Ironsworn RPG for #SGAM2018 was a resounding success!

The "progressive solo play" of Ironsworn RPG for #SGAM2018 was a resounding success! I think at times it was far more difficult to pull off as the month progressed, because the later players really had a lot to read through to keep up on the various story threads. It really showcased how well built the system is, how open it is to playing fast and free mechanics-wise, but still allowing for imaginations to really take over when inspiration hits (yet provides a wonderful level of oracular assistance when the ideas just aren't flowing for players). In the coming weeks I'll be making the Google Group we used to track everything publicly available for everyone to peruse. I definitely learned some management tricks putting this project together; hopefully I documented it well enough that this can be used as a template for more such game sessions to be run by anyone with the gumption to do so! Thanks again to all who participated this year!

This series of films (simple in form but deep in content) about Viking Expansion may give you a lot of inspiration...

This series of films (simple in form but deep in content) about Viking Expansion may give you a lot of inspiration to your Ironsworn campaings. https://www.youtube.com/watch?v=sxItyrp55g8 https://www.youtube.com/watch?v=sxItyrp55g8