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Showing posts with the label Bodhi Hunt

Changing vow rank: is it a good idea?

Changing vow rank: is it a good idea? So, I'm playing solo and i had a "dangerous" starting vow as the result of my inciting incident. I had a couple of misses when in the initial stages of investigating how to fulfill my vow, and the twists I introduced as a result have collectively made the whole thing a much bigger deal. Honestly, it feels more like a formidable quest than a dangerous one now. Can I just change quest rank? And maybe put a couple of "troublesome" side quests in along the way so that I'm still earning a bit of xp? Do you think it would be better to keep my current marked progress, or to scale it back in accordance with the new rank? Grateful for any thoughts.

What do you think of this asset?

What do you think of this asset? I'm playing as a fishing boat captain, and I wanted some mechanical reflection of their expertise with boats and the sea: Sailor (Path Asset) * When you Undertake a Journey by boat you are in your element. Add +1 and take +1 momentum on a hit o When you Gather Information or Secure an Advantage using your knowledge of tides, weather, boats or coastlines add +1 o When you Make Camp moored or at anchor you may take an additional +1 on your chosen action on a weak hit, or on two of your three chosen actions on a strong hit.