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Showing posts with the label Nick Carter

I'd really love to get in on testing Delve, but I've lost track of any shares where docs are up if it's still open.

I'd really love to get in on testing Delve, but I've lost track of any shares where docs are up if it's still open. Since G+ dies in 2 months I figure now's the time to go asking for this... Also, beyond Discord where will the community be once G+ shuts down?

My current mobile RPG rig:

My current mobile RPG rig: - Lodestar (yes! Glad I sprung for it) - Assets deck in a Card Caddy - Game Master's Apprentice , the ultimate oracle, inspiration, and dice replacement. This is in another Card Caddy. I really love these products, they're solid chunky plastic to protect your cards but also the shell separates and the two halves slot together to form an awesome draw/discard tray so you don't clumsily knock them off your table or bed, like this here moron. - cheapo thin Moleskine notebook for recording mechanics, narrative and dialogue in my uber-illegible shorthand notation, to be reconstituted as type later if I deem it worth reincarnating in a more entertaining format for the consumer. Plus doodles and maps and shiz - 4-panel (8 slot) GM screen with Mythic fate chart/event+description tables , plus most (all?) the Ironsworn moves inserted, though I'll likely swap these out for something else ( Covetous Poet tables or something similar) since I have Lod...

What happens to a bond if the person or community it represents is killed or destroyed?

What happens to a bond if the person or community it represents is killed or destroyed? Does it get nixed? Does it stick around as a fond (or important anyway) memory? Been wondering this as I foresee one or more bonds disappearing.

Shawn Tomkin I'm guessing you've already discussed this elsewhere, but I haven't seen it.

Shawn Tomkin I'm guessing you've already discussed this elsewhere, but I haven't seen it. What made you decide to use fixed-length progress tracks with varying-intensity progress (varying numbers of ticks), rather than the [perhaps] more intuitive fixed-intensity progress and varying-length tracks? It's the only slightly puzzling bit to me

Out of curiosity, is anyone using Ironsworn paired with the decks and rules for Archipelago?

Out of curiosity, is anyone using Ironsworn paired with the decks and rules for Archipelago ? The logical centricity of the evolving map and events/factions/peoples on it seemed perhaps a strong argument in favor of this combination...

I haven't even statted her out yet, but really liked where my backstory was going for my character Kaylee, so I...

I haven't even statted her out yet, but really liked where my backstory was going for my character Kaylee, so I tweeted a ton of what leads up to her inciting moment. Please let me know what you think if you manage to read it all... Thanks! https://twitter.com/thynctank/status/1028480923401109504?s=09 https://twitter.com/thynctank/status/1028480923401109504?s=09

Is there an official quick start for Ironsworn?

Is there an official quick start for Ironsworn? I like the summary Basics chapter - it shows in quick succession a few unique/unique-ish mechanics at play and [very high level] a sketch of the Ironlands - but it doesn't feel like I could actually play a session having only read that, especially if I was unfamiliar with roleplaying (or recent rules frameworks like PbtA, Fate, etc) in the first place. I also really appreciate how - on top of the stupendous production values for the book itself - the assets/character sheets/move reference are available separately. I've printed off all of them and anticipate referring to them a lot as I'm gaining familiarity with the tools and as I explore more and more options. I'm going to a gaming meetup tomorrow and will definitely be mentioning Ironsworn if we get to talking RPGs. I know already that I'll be picking up a hardcopy myself when it drops and I have the cash, and it's easy to see myself passing it along even though ...