So we did some more coop last night. Question; is it possible to add modifiers to rolls? Sometimes it felt like a task could have been a bit easier. With the system as is, what would you consider the default difficulty on a standard roll to be? Average, easy, difficult... Advancing does not give you the option to increase stats and not all assets fire all the time, so it feels like a standard roll is a difficult level. Another thing that came up and its not a biggie, as it would be easy once more skilled at the system, but harm from natural causes, like falling. We were trying to escape pirates with Face Danger - trickery, after deciding the pirates boat was faster, around a small island. We Missed. We decided on two possible outcomes - captured or run aground on a spur of rock just off the island. Oracle said rock. So we were looking for guidelines on harm from such a crash. We had a lot more going on, sorry I dont have time to write it up.