Tinkering with a homebrew asset to ground a hero in a place and reinforce social/community aspects of the game:
Tinkering with a homebrew asset to ground a hero in a place and reinforce social/community aspects of the game:
Path
Landed
When you possess land of your own upon which you live...
⚫️ Envision your home and create a bond with the land itself and those who reside upon it. When you Sojourn on your land you automatically take a strong hit instead of rolling. When you Undertake a Journey departing from your home, on the first segment of the journey you may roll +heart instead of +wits if you desire.
⚪️ When you Secure an Advantage by marshaling the resources of your land or its inhabitants, take +1 if you roll +heart. If you burn momentum on such a roll, take +2 momentum after you do so.
⚪️ When you Enter the Fray in defense of your land or its inhabitants, take +2 momentum before you roll and you may always roll +heart.
Path
Landed
When you possess land of your own upon which you live...
⚫️ Envision your home and create a bond with the land itself and those who reside upon it. When you Sojourn on your land you automatically take a strong hit instead of rolling. When you Undertake a Journey departing from your home, on the first segment of the journey you may roll +heart instead of +wits if you desire.
⚪️ When you Secure an Advantage by marshaling the resources of your land or its inhabitants, take +1 if you roll +heart. If you burn momentum on such a roll, take +2 momentum after you do so.
⚪️ When you Enter the Fray in defense of your land or its inhabitants, take +2 momentum before you roll and you may always roll +heart.
this is the best fan asset I have ever seen.
ReplyDeleteThis is pretty awesome! I have something similar in my draft folder, in fact, but yours is better.
ReplyDeleteVery awesome indeed!
ReplyDelete